Point Cube demonstrates geometric response to audio, namely the frequencies of guitar chords, using a network of software. Each vertice of the cube was mapped with a particular frequency from where a finger would be placed on the fret board of the guitar. The experiment demonstrates how mapping sound frequency can create geometry. Rhino, Grasshopper, Firefly, and Max/MSP/Jitter were used to create the content.
The change in frequency due to a change in chord structure results in a varied geometric response. The response of the cube’s vertices renders varying form and structure in relation to chordal structure. There is also an inherent proportion to the deformation of the cube that is in relation to the structure of the chords.